OpenField RC

Guide 3 of 3

How to land an RC plane

A good landing starts on the downwind leg, long before the wheels touch. Fly the same circuit every time, set the plane up on a long, straight approach into the wind, and the last few seconds become easy.

The circuit

Full size pilots fly a rectangle around the runway called the traffic pattern, and RC pilots fly the same shape in front of them, called the circuit. Its legs, as the FAA's Airplane Flying Handbook names them (FAA-H-8083-3C, ch. 8):

LegWhat it is
UpwindAlong the strip, into the wind: the climb after takeoff, or after a go-around.
CrosswindA 90 degree turn away from you, across the wind.
DownwindBack along the strip, the other way, parallel to it, with the wind behind the plane.
BaseAnother 90 degree turn, across the wind, toward the line of the strip.
FinalThe last turn onto the line of the strip, and the straight, descending approach into the wind.

Fly every circuit the same way: the same height, the same distance out, the same place to start coming down. A steady circuit leads into the steady approach below, and the handbook notes that the round out and touchdown are much easier to fly from a stabilised approach (ch. 9). When every landing starts from the same picture, you can see what was different about the one that went wrong.

On the downwind leg, take power off and let the plane start down once it has passed you, then fly on a little past the end of the strip before you turn onto base (ch. 8). The further past you turn, the longer your final, and a long final gives you time.

The approach

A stabilised approach is a straight line down at a steady angle to a chosen spot, at a steady speed (ch. 9). For an RC plane, pick the spot on the strip where you want to touch down, and watch the plane's path toward it.

The flare and touchdown

Close to the ground, close the throttle and begin the flare, which the handbook calls the round out: "a slow, smooth transition from a normal approach attitude to a landing attitude" (ch. 9). Ease the elevator back a little at a time, so the plane stops descending and flies level just above the grass. As it slows, keep easing back to keep it off the ground. It settles as the speed runs out, and touches down on its main wheels "at or just above the approximate stalling speed" (ch. 9).

Near the ground the wing makes less drag for the same lift. This is ground effect, and it is why a plane floats further than you expect in the flare. Openflight's flight model has ground effect on every airframe, from NACA wind tunnel data, so the float you learn there is the float you will see.

Common mistakes

After a small bounce, hold the attitude, add a little power to cushion the second touch, and let it settle. A big bounce is a go-around (ch. 9). Once it is down, keep it straight with the rudder and keep the wings level with the aileron until it stops.

A yellow RC floatplane skimming the lake past a sailboat, cliffs behind
Openflight's floatplane on the lake. It lands like everything else: into the wind, off a steady approach.

Crosswind landings

When the wind blows across the strip, it drifts the plane sideways off the line on final. The handbook gives two ways to fight it (ch. 9):

Either way, land the plane pointing straight. A plane that touches down moving sideways loads its landing gear sideways and can swerve or tip. On the ground the plane tends to turn into the wind like a weathervane, so be ready with rudder, and hold a little aileron into the wind as it slows. If the crosswind is more than your plane or your thumbs can handle, land on another heading or wait for the wind to drop.

Go-arounds

A go-around is not a failure. It is a normal manoeuvre, and the handbook wants pilots to understand early on "that any approach or landing may result in a go-around" (ch. 9). Go around when the plane is too high, too fast, not lined up, when something is on the strip, or after a big bounce.

The handbook's three principles, in order (ch. 9):

  1. Power. Full throttle, smoothly and without hesitation. Be ready with rudder for the swing as the power comes in.
  2. Attitude. Stop the descent and climb gently. Raising the nose too soon, before the plane has speed, can stall it.
  3. Configuration. Flaps up, in stages, once the plane is climbing.

Then fly the circuit again and come back for another approach. The dangerous go-around is the late one: the handbook says a go-around "becomes dangerous only when delayed unduly or executed improperly". Decide early, and go.

If the motor stops

A dead stick landing is a landing without power, and it is the same landing with less choice. Lower the nose straight away to keep flying speed. Turn toward the strip, or toward the best open ground you can reach, and land into the wind if you can. Do not stretch the glide by pulling back: that is the low, slow stall again.

Practise this in Openflight

Openflight is a free RC plane simulator that runs in your browser. Fly circuit after circuit to the grass strip, with real wind, gusts and ground effect, and go around as often as you like: nothing breaks for good. Floatplanes land on the lake. Openflight is coming soon.

About Openflight

Before this one: your first flight and stalls and spins. All guides: Learn to fly RC planes.

Sources